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Mafia IV story idea

Note: The particularly important details and music artist names are in bold text. Licensed music track names are in italics.
The year is 1973, five years after the events of the Mafia III, and 22 years since Vito Scaletta’s seen or heard from his old friend Joe Barbaro. The canon ending of Mafia III with this Mafia IV story is Vito taking over the city after Lincoln skipped town, however Cassandra and Burke are left alive and loyal to both Vito and Lincoln still. Burke was able to survive his liver cancer by getting a black market liver transplant in Mexico, like he did in his ending, except with Vito running the city. On Vito and Lincoln’s behalf, Burke and Cassandra agree to stay behind in New Bordeaux and keep the city locked down, incase Leo Galante and the Commission try anything.
The beginning cutscene is Vito answering his telephone after getting up in the morning in his new penthouse, on the top floor of the New Bordeaux casino he finished that was once Sal Marcano's, and grabbing a cup of coffee. It's Alma with some urgent news. Lincoln Clay came down to the cigar warehouse to visit her after 5 years of silence, and he has big news.
Joe is alive in Empire Bay and has been this entire time. However, as punishment for his actions, he's become Leo Galante's personal driver against his will and is forbidden from contacting Vito ever again, or else him and Vito will be killed. Alma then tells Vito to meet Lincoln at the airport to learn more, as he's already there awaiting Vito's arrival. When they're away from anyone who could listen in on their conversation, Lincoln tells Vito he has a friend named John Donovan he's going to introduce him to, hiding in the outskirts of Empire Bay, ready to help Vito and Lincoln with their new mission
Vito gets dressed in one of his signature trench coats with a suit and tie, ready to rain down hell on the Vinci crime family and their allies, and finally be reunited with his lifelong friend he previously thought was dead, Joe Barbaro.
Here is my idea for the kill list, all related to the Commission in Empire Bay and their allies.
I'm thinking Vito and Joe work with Lincoln Clay and John Donovan to split up Empire Bay and distribute territory to three other factions not unlike what Lincoln did with New Bordeaux. This time though, this is a much larger city in a much, much different part of the United States. The empire building mechanics would be a lot smoother, more robust, and streamlined compared to Mafia III. They would work similarly a more modernized version of how the game Scarface: The World Is Yours handled it's empire building and management mechanics, minus the whole switching to other characters lower on the ladder to do your bidding. This would be ideal for a story rich organized crime game in my opinion. Here are my ideas for those factions, all close allies of the up and coming Scaletta crime family.
The Cuban mob led by Alma Diaz. Vito goes way back with Alma, and she does not hesitate to answer him and Lincoln's calls to save Joe's life and royally fuck both Leo Galante and the Vinci family.
Conti crime family, led by Enzo Conti. This Conti crime family formed sometime in late 1968, months after Lincoln helped Enzo flee New Bordeaux and drop off of Sal Marcano's radar. It turns out he fled north to Empire Bay and finally formed his own family, having more than enough years of experience in the underworld to handle the job. Lincoln's tight with him and manages to recruit him to Vito and Joe's cause.
The Yakuza, based out of Empire Bay's Japantown. Longtime sworn enemies of the Empire Bay Triads, with bad blood going back decades. They would greatly enjoy seeing Mr. Chu and his son's heads mounted on pikes, along with whacking everyone who's ever supported their organization. You don't know them well, and they're known to be very unpredictable and ruthless. Use these traits to your advantage when taking on the Commission of Empire Bay and their friends.
I should mention as expected, this entire 1973 section where you play as Vito is much shorter than Mafia III. Vito's takeover is shown much more quickly over time than Lincoln's, and there's time skips during it, to keep it short and sweet, and to show onscreen only what's important. There is also no option for your underbosses to betray you, as to reduce confusion and keep the story consistently the same each playthrough, like the first two Mafia games.
However, unlike Mafia III, after all of these tasks are completed and every single assassination target on Vito’s kill list is dealt with, the game does not end. In fact, it's not even anywhere near close to being over yet. Vito's 1973 section was merely the beginning act. It was really a lead up to an entirely new Mafia story, centering around a newcomer to the American mob. Fast forward two years following Vito’s rampage that led to him taking over Empire Bay and the Commission, in the year 1975 him and Joe now rule Empire Bay, with Vito as the Don of the Scaletta Crime Family, and Joe working as his loyal underboss. You play the rest of the game as a young up and coming soldato named Louis in his 20’s, who’s a rising star in Vito’s organization. Do right by Mr. Scaletta and Mr. Barbaro, understand kid?
My basic idea for the character and his backstory is that he's a young Italian-Canadian mobster from Toronto, Ontario, or whatever Mafia's equivalent of it could be called. Let's call him Louis DeAngelo. (No relation to Tommy Angelo) His family hails from Tuscany in Italy and moved to Toronto, Ontario in 1939, shortly after World War II broke out in Europe. Louis DeAngelo was born in July 1952 in Toronto, and was raised in Toronto's Little Italy. Louis fled south to Empire Bay when the feds started cracking down on his old family and put his boss in prison, and he ended up finding a new home with the Scaletta crime family. The first few missions playing as Louis DeAngelo involve shooting your away out of an arrest by a Toronto Police Service SWAT team in Toronto in December 1974, seeing the rest of the members of your old crime family either get arrested or shot in front of you as you make your escape. You spend the next two missions fleeing Ontario through Quebec and upstate New York, before finally arriving in Empire Bay in early 1975, late January to be exact. Winter is in full force with snow everywhere, Louis' arrival to Empire Bay for the first time in his life mirroring Vito's return to Empire Bay in 1945 30 years earlier, except under far different much more dire circumstances. Louis' older brother and his father, both capos in his old crime family in Toronto, are shown to be arrested by the TPS SWAT team in his first mission, the same one that attempted to gun him down when he resisted arrested. Louis knows someone had to have ratted out his old crime family, and he wants to find out who someday. The thing is though, he doesn't just want to kill them. He wants to get out of them why they did it before he kills them. More than anything else, he just wants to find out why his crime family was betrayed and served up to the feds on a silver platter, having most of his biological family sent to prison in the process. He’s out to uncover the mystery of why his family fell apart, and he’s more than willing to help people like Don Vito Scaletta and his underboss Joe Barbaro to eventually get the answers he seeks. I came up with the idea for this character because I figured that playing as a fugitive from the law made sense for the mob life, and I'm surprised we haven't had a fugitive protagonist in the Mafia series yet.
In the 1975 chapters while playing as Louis, the Watergate scandal, President Richard Nixon’s resignation, and the official end to the Vietnam War are both discussed on the in-game radio during news segments. In the last 1979 chapter, the beginning of the Soviet-Afghan War is also the subject of a news segment on the radio.
The story eventually transitions into the 1980's as years pass, with the scenery, cars, and music changing accordingly, and historical events of the time discussed in the game. By the time the game ends, it's 1992, and significant historical events from the past few years at the time that are covered on the radio in-game include anything from the fall of the Berlin Wall, the Gulf War, the collapse of the Soviet Union, to the 1992 L.A. riots. The rise of the internet and home computers are briefly touched upon during news segments on the in-game radio during the early 1990's section of the story, but not greatly delved into given their relative infancy in that time period. During this entire 1975-1992 stretch of the story, Vito is no longer playable, and Don Scaletta takes a backseat in the story as a main supporting character, similar to Don Salieri throughout Mafia: Definitive Edition. You now play as the Italian-Canadian Scaletta family soldato Louis DeAngelo, who is later promoted to being a capo in 1985. However, unlike Don Salieri, Don Scaletta has much more integrity, and has more genuine loyalty for his men and his associates. If you've beaten Mafia 1 or Mafia: Definitive Edition, you'll know this is something Salieri lacked in the end.
The game will include a number of hit music from the 70’s that played on the radio back then, such as Bobby Womack’s Across 110th Street and Tony Christie’s (Is This the Way to) Amarillo, The Grateful Dead's Casey Jones and at least a few songs by the then new American rock band Cheap Trick, as well as popular songs from the 1960’s people still listened to at the time, such as Sam the Sham and the PharaohsWooly Bully, King Crimson’s 21st Century Schizoid Man, Zager and Evans' In the Year 2525, The Zombies' Time of the Season, and Nancy Sinatra’s These Boots Are Made for Walkin'. When you progress through the game, especially after you switch to playing as Louis DeAngelo for the rest of the story, years change, and the music changes. Different songs start playing on the radio, such as Sylvester's You Make Me Feel (Mighty Real), Randy Crawford's Street Life, and The Village People's Y.M.C.A., Cheryl Lynn's Got to Be Real, Gloria Gaynor's I Will Survive, and the Bee Gees' Stayin' Alive start playing in the 1979 portion of the game. After you've completed the 1975 section of the game, Foghat's Slow Ride starts playing on the radio. Starting in the 1977 section of the game, Cheap Trick's I Want You to Want Me and Heart's Barracuda start playing on the radio. In the 1980's portion of the game, Thomas Dolby's songs Hyperactive! and She Blinded Me with Science, in addition to Night Ranger's Sister Christian also start playing on the radio. If Hangar 13 can afford the licenses, I also think a few Michael Jackson and Madonna songs should definitely be on the radio during the 1980's portion of the story, given the immense popularity and regular radio airtime those two had in that decade. If this ended up being possible, I imagine that Michael Jackson's Smooth Criminal, Beat It, Bad, and Billie Jean being on the radio in the 80's sections would be a must, Smooth Criminal especially because of how well it suits the series. Madonna's Lucky Star, Burning Up, Like a Virgin, and Borderline would also be perfect for the 80's portion of the game to me. Also mentioned by NPCs and civilians in the game are topical events of the time period, such as the release of the groundbreaking 1973 horror film The Exorcist at the end of Vito's playable portion of the game.
Other music of the 1980's segment when playing as Louis DeAngelo for the remainder of the game includes hits of the era such as Joe Jackson's Steppin' Out, The Buggles' Video Killed The Radio Star, Corey Hart's Sunglasses at Night, Laura Branigan's Self Control and Gloria, The Weather Girls' It's Raining Men, A-ha’s Take On Me, Men at Work's Down Under, Kim Wilde's Kids in America, The Gap Band's You Dropped a Bomb on Me, Culture Club’s Karma Chameleon, Twisted Sister's I Wanna Rock and We're Not Gonna Take It, Bon Jovi's Wanted Dead or Alive and Bad Medicine, Loverboy's Working for the Weekend, Dead or Alive's You Spin Me Round (Like a Record) and That's the Way (I Like It), Tiffany’s I Think We’re Alone Now, Daryl Hall & John Oates' Maneater, Aneka's Japanese Boy, Mötley Crüe's Dr. Feelgood, Girls, Girls, Girls and Kickstart My Heart, Billy Joel's We Didn't Start the Fire, Huey Lewis And The News' Hip To Be Square, Bill Medley's (I've Had) The Time of My Life, The Police's Every Breath You Take, Whodini's Magic's Wand, Tears For Fears' Everybody Wants To Rule The World, Rockwell's Somebody's Watching Me, Regina's Baby Love, Nena's 99 Red Balloons, Earth, Wind, and Fire's Let's Groove and September, Billy Idol's Eyes Without a Face and White Wedding, Rick JamesGive It To Me Baby, Wham!'s Everything She Wants, George Michael's Careless Whisper, Toto's Hold the Line and Africa, Blondie's Heart of Glass and Atomic, and Mai Tai's History.
Note that not every single year and moment of the 17 year 1975-1992 section playing as Louis DeAngelo is playable or chronicled. My idea is it would be handled similarly to how the time skips in Mafia 1/Mafia: Definitive Edition were handled. Time skips of two or more years, or in this case, even longer such as 4 years sometimes, the game skipping from 1979 to 1983. This is to keep the game and story length ideal, and not risk it getting boring or repetitive, or going on for too long. Repetition was a big problem in Mafia III even if I still thought it was a superb game, so I think it'd be best to learn from that for the next big entry. The games story will skip ahead and show onscreen only what's significant, similar to the first Mafia game and it's remake, as well as certain aspects of Mafia II. Louis starts his section as a 22 year old fugitive soldato who got picked up by another crew south of the Canadian border, and in the epilogue of the game in 1992, is promoted to the consigliere of the Scaletta crime family at the age of 40, being set to take over the family once Vito and Joe become too old to run the day to day on a regular basis.
The years chronicled in the main gameplay segments are as follows:
1973
1975
1977
1979
1983
1985
1986
1987
1989
1990
1991
1992
Much more of the rural areas and countryside outside of Empire Bay are included than what was available in Mafia II. The way rural environments are handled for this hypothetical Mafia IV is akin to how Mafia: Definitive Edition and Mafia III handled their rural environments outside the main cities, except much larger in scale, given the increased power of the current new consoles such as the PS5 and Xbox Series X. This region is based off of upstate New York and the surrounding areas across multiple states in the Northeastern US, and includes forests, fields, mountains, rivers, lakes, beaches, and small towns. Also included are other cities and towns, based off of other large cities in New York like Syracuse, Buffalo, and Rochester, where other story missions, business activities, and side missions take place, along with smaller notable places like Ithaca, Binghamton, and Utica. The entire states of New Jersey, Massachusetts, Rhode Island, Vermont, New Hampshire, Maine, Delaware, Maryland, and Ohio are also included, including places based off of all of their major cities and most of their notable towns in between. Large portions of Pennsylvania are included as well, including Philadelphia, Pittsburgh, and Scranton. Large portions of the eastern half of the Canadian province of Ontario are included as well, including cities based off of Toronto, Ottawa, and Niagara Falls. There's even a small portion of Quebec included, including Montreal and the surrounding countryside of the province outside that city, including a few small towns in southern Quebec. The player must pass a quick border patrol check when crossing the US-Canada border in a car or other ground vehicle.
Wildlife is present in the game, mostly to add to the background, scenery, and immersion in rural environments on the map. These are all animals native to the Northeastern US, ranging from white tailed deer, coyotes, bobcats, Canada lynxes, rabbits, hares, groundhogs, gophers, beavers, raccoons, opossums, bats, chipmunks, red and gray squirrels, mice, and rats to more formidable and potentially dangerous animals that may sometimes attack the player, such as grey wolves, black bears, mountain lions, and moose. These last four animals are known to spawn in the mountainous regions, especially in New York, Ohio, Vermont, Massachusetts, and Ontario, including the rural regions based off of the Catskills and the Adirondack mountains. Dogs are present in the cities, towns, and settlements where humans live and keep them as pets, being walked and sometimes found in people's yards. Some are used as guard dogs by enemies and are aggressive towards the player on sight. Domestic cats are also present in the background of residential areas, and both Louis and Vito own them as pets throughout the game in their safe houses, as well as other onscreen characters we see the homes of throughout the game.
Aircraft make their first usable appearance in the Mafia series too, from airplanes to helicopters. Vito cannot use planes or helicopters in his playable 1973 portion of the game, as he does not know how to pilot, being a paratrooper in World War II who never actually flew any of the planes himself. Aircraft are unlocked to use when Louis DeAngelo gets his pilot’s certificate offscreen in 1977, and at the end of a chapter set that year, Louis has to fly Vito in a helicopter to a penthouse in Downtown Empire Bay acting as a family safe house, equipped with a helipad. Louis frequently serves as a personal driver and pilot for both Vito and Joe afterwards, having done a lot in his time serving the family to earn their trust and respect.
Melee weapons also make a return from Mafia: Definitive Edition, with even more variety this time. In their respective sections of the game, Vito and Louis may use anything from baseball bats, pipes, shovels, brass knuckles, golf clubs, police batons, switchblades, kitchen knives, bowie knives, ice picks, 2x4s, claw hammers, crowbars, tire irons, chain links, machetes, meat cleavers, pickaxes, hatchets, sledgehammers, to fire axes. This amount of melee weapons is so no matter what environment the player finds themselves in during a mission or any other game activity, there is usually a weapon of some sort nearby. If the player has obtained piano wire, you may also strangle an enemy to death with it from behind as a stealth kill, this being a classic assassination method infamous for being used by the Italian Mafia. Rope can also be found and used for similar strangulation stealth kills, appearing in the gameplay environments where piano wire can’t be found. There is a wide variety of new guns and explosives to use in this concept for Mafia IV, going with the new weapons of the time the game takes place that criminals quickly got their hands on. This includes the SPAS-12 combat shotgun, the Beretta 92 pistol, the AK-74 assault rifle, the mini uzi, the MAC-10 submachine gun, both suppressed and unsuppressed variants, the Beretta 92 pistol, the Taurus raging bull revolver, Glock handguns, the TEC-9 machine pistol, illegally modified to be full auto, the Ruger Mini-14 full auto variant, and even Vietnam war era flamethrowers, which I think is only natural given that as of Mafia III, we already have RPGs and grenade launchers. Late in the game from the 1989 section and onwards, the Benelli M3 combat shotgun becomes available. The Milkor MGL grenade launcher becomes available beginning in the 1983 portion of the game. Attached grenade launchers are also available for the AK-47, AK-74, and M16 assault rifles.
Free ride makes a return in Mafia IV, with the player having the options to change the weather, time period, and an option to play as Louis, Vito, Joe, or Lincoln. Naturally, a multitude of new free ride missions are available as well.
I previously posted a much earlier and less detailed draft of this on the old Mafia3 subreddit 3 years ago back in 2017 as an idea for a hypothetical Mafia 3 expansion where you play as Vito, but have since updated and revamped it to a possible Mafia IV plot, and fixed any plot holes I noticed and made it much more fleshed out and in depth, and focus on more than just Vito in the end. You may view my original here if you so desire, to compare. https://www.reddit.com/Mafia3/comments/6sldhp/spoiler_mafia_iii_vito_dlc_basic_plot_idea/
Feel free to give me constructive criticism on this, as I encourage this discourse and believe it is integral to growing and improving, to build upon or improve these ideas I've come up with, or say whether or not you think something like this should happen in the future. Thank you for reading!
submitted by RichterTheRatman to MafiaTheGame [link] [comments]

Mario Kart: Train Circuit Ideas

Mario Kart: Train Circuit June 2024
Characters/Vehicle Bodies
Mario/B-Dasher (Kart) Luigi Peach Daisy Toad Yoshi Rosalina Bowser Donkey Kong Shy Guy Koopa Troopa Wario Waluigi Dry Bones Toadette Petey Piranha Baby Mario Baby Luigi Bowser Jr. Funky Kong Birdo Diddy Kong King Boo The Koopalings Pauline Nabbit Kamek Hammer Bro ROB Mii
Trophy Ceremony
The Top 3 Racers drive through Train Circuit with crowns on their heads. The player in 3rd has a Copper Crown, the player in 2nd has a Silver Crown, and the player in 1st has a Golden Crown. There are Toads, Koopa Troopas, Piantas, Lumas, Boneteers and Onorans cheering the Top 3 on from the sidelines. The Cheep Cheep Blimp is floating above the finish line and Lakitu awards the player the Trophy. The Player has the option of Saving/Quitting to the menu, retrying the cup, or to view a replay of one of the four tracks.
Character Unlocked! - Cutscene
The Character you have unlocked is freed from a Jail Cell. A jingle plays, and the game tells you how you unlocked the character.
Train Mode
Trains have 2 characters and 3 extra carts. There are no coins in Train Mode. Trains gain more speed from train parts. Trains only have blue mini turbos. Trains have lower gravity. There are 16 types of Trains. Trains cannot be used in Time Trials. Beating a cup in train mode gives you the same results for the cup in Standard Mode (Karts and Bikes.) Trains have whistles that can stun other players. Trains can only hold 1 item. Trains play a Remix of Super Mario Bros Course Clear when you win a race. Trains play a Remix of the Classic Game Over theme when you lose a race. Trains play a remix of the 1-Up sound when passing a racer.
Karts have good Weight And Traction. Only Karts can perform Ultra Mini Turbos. Bikes have good Handling and Acceleration. ATVs have good weight and traction. ATVs, Bikes, and Trains only have Blue Mini Turbos. Trains have good Speed and Weight.
Swing Hooks
Swing Hooks are a new mechanic in Mario Kart Train Circuit. Your kart automatically attaches to a claw swing when touching it. The farther down you press on a rope swing the farther you go. Swing Hooks can be tricked off of.
Lakitu’s Pit Stop & Shop!
Your one-stop shop to purchase Vehicles Parts using the coins you’ve collected in races! Here you can also customize your emblem and customize your Vehicle combo for races and battles!
Vehicle Emblems
You can add emblems to your Karts, Bikes, ATVs and Trains. You can customize the colors, the size of the pixels, use an eraser, and view your vehicle from many angles!
Items
Banana Peel Triple Banana Peel Mushroom Triple Mushroom Green Shell Triple Green Shell Red Shell Triple Red Shell Fire Flower Super Star Bob-omb Bullet Bill Spiny Shell Mega Mushroom Fake Item Box Crazy Eight Lighting Super Horn Boo Piranha Plant Boomerang Flower Bob-omb Shell Double Cherry Ice Flower Super Crown
Mushroom Cup
Train Circuit Cascade Canyon Koopa Troopa Park Toad Cafe
Flower Cup
Fruity Falls Cocoa Kingdom Tostarena Ruins Shy Guy Circus
Star Cup
Luigi Stadium DK Savanna Demolition Dirtway Volbono Peaks
Special Cup
New Donk City Starlight Village Bowser’s Castle Rainbow Road
Shell Cup
DS Mario Circuit GBA Riverside Park Wii U Thwomp Ruins Wii Toad’s Factory
Banana Cup
SNES Vanilla Lake 2 3DS Shy Guy Bazaar GCN Mushroom City Wii U Sunshine Airport
Leaf Cup
3DS Rock Rock Mountain/Alpine Pass Wii Dry Dry Ruins N64 Wario Stadium GCN Bowser’s Castle
Lighting Cup
Wii DK Summit Wii U Electrodrome 3DS Maka Wuhu/Wuhu Island Loop GBA Rainbow Road
Shine Cup
Wii U Super Bell Subway DS Shroom Ridge Bianco Hills Shadow Play Street
Bell Cup
Wii Koopa Cape SNES Bowser Castle 1 Shangri Spa Nintendo Land
Battle Modes/Stages
Balloon Battle Coin Runners Shine Thief Shine Runners Bob-omb Blast Renegade Roundup Thunder Chase
Wario’s Casino Bowser’s Galleon Comet Observatory Hotel Delfino Mario’s Skatepark ———————— N64 Double Deck GCN Tilt-a-Kart Wii Funky Stadium 3DS Honeybee Hive NS Dragon Palace
Story Mode
When all of the Mario Kart racers get turned into Trophies, it’s up to Mario and friends to save them! Travel across the world to complete missions, collect Trophy Coins, and fight many foes!
Mission Ranks:
3 Trophy Coins (Excellent) 2 Trophy Coin (Super) 1 Trophy Coin (Good) A Rank (OK) B Rank (Bad) C Rank (Very Bad) D Rank (Terrible)
World 1: Peach’s Castle - Goomboss World 2: Tostarena Town - Knuckletoc World 3: Delfino Plaza - Petey Piranha World 4: Metro Kingdom - Mechawiggler World 5: Mount Volbono - Cookatiel World 6: Bowser’s Kingdom - Bowser World 7: Rosalina’s Observatory
50 Missions, 6 Bosses, 168 Trophy Coins
Peach’s Castle:
Train Circuit DS Mario Circuit Cascade Canyon Mario’s Skatepark GBA Riverside Park Wii Toad’s Factory N64 Double Deck Goomboss Battle
Tostarena Town:
Tostarena Ruins Wii Dry Dry Ruins 3DS Shy Guy Bazaar GCN Tilt-a-Kart Fruity Falls N64 Wario Stadium Koopa Troopa Park Knuckletoc Battle
Delfino Plaza:
Bianco Hills Wario’s Casino Wii Koopa Cape Hotel Delfino Nintendo Land 3DS Maka Wuhu Wii U Sunshine Airport Petey Piranha Battle
Metro Kingdom:
New Donk City Shadow Play Street DS Shroom Ridge Demolition Dirtway Toad Cafe Wii U Super Bell Subway GCN Mushroom City Mechawiggler Battle
Mount Volbono:
Volbono Peaks Shy Guy Circus 3DS Honeybee Hive Cocoa Kingdom Wii Funky Stadium SNES Vanilla Lake 2 3DS Rock Rock Mountain Cookatiel Battle
Bowser’s Kingdom :
Bowser’s Castle Bowser’s Galleon Wii U Electrodrome SNES Bowser Castle 1 Wii U Thwomp Ruins GCN Bowser’s Castle Luigi Stadium King Bowser Battle
Rosalina’s Observatory:
Shangri Spa NS Dragon Palace Wii DK Summit Comet Observatory DK Savanna Starlight Village Rainbow Road GBA Rainbow Road
Collect ___ Coins! Defeat Beat ___ in a Reverse Race! Beat the track in under ___ Seconds! Drive through ___ Rings! Destroy ___ Item Boxes! Perform ___ Mini Turbos in 1 Lap! Trick off ___ Ramps! Get 1st Place Without Drifting! Avoid every Item Box! Glide at least ____ Feet! Find 5 Green Stars in under ___ Seconds! Boss Fight
Unlockables
Star Cup - Win the Mushroom and Flower Cup
Special Cup - Win the Star Cup
Leaf Cup - Win the Shell and Banana Cup
Lightning Cup - Win the Leaf Cup
Shine Cup - Earn a Star Rank on every Nitro Cup
Bell Cup - Earn a Star Rank on every Retro Cup
Mirror Mode - Win every 50, 100, and 150cc Cup
200cc - Score a Star Rank on every 150cc Cup
Gold Mario - Score a Star Rank on every Mirror Mode Cup
Golden Standard/Golden Bike/Golden ATV/Golden Express - Win every 200cc Cup
Golden Wheels - Unlock a Super Fast Staff Ghost in all 40 Tracks
Golden Glider - Collect 5000 Coins
Characters
Daisy - Collect 30 Trophy Coins Baby Mario - Collect 45 Trophy Coins Baby Luigi - Collect 60 Trophy Coins Diddy Kong - Collect 75 Trophy Coins Funky Kong - Collect 90 Trophy Coins Shy Guy - Collect 105 Trophy Coins Rosalina - Collect 120 Trophy Coins Koopa Troopa - Collect 135 Trophy Coins Waluigi - Collect all 168 Trophy Coins Toadette - Earn a Star Rank on every 50cc Nitro Cup. Dry Bones - Earn a Star Rank on every 50cc Retro Cup. Petey Piranha - Win the 100cc Shine Cup. Kamek - Win the 50cc Special Cup. Birdo - Win the 50cc Lightning Cup. Hammer Bro - Win the 100cc Bell Cup. King Boo - Earn a Star Rank on every 100cc Cup. Bowser Jr. - Earn a Star Rank on all 150cc Nitro Cups. The Koopalings - Earn a Star Rank on all 150cc Retro Cups. Pauline - Earn a Star Rank in every Mirror Mode Cup. Sprixie Fairy - Play 1000 Races/Have a Super Mario 3D World + Bowser’s Fury Save File and win 300 Races. Nabbit - Earn 3000 VR Points/Play 50 Battles. ROB - Earn 4000 VR Points/Play 100 Battles. Mii - Earn 5000 VR Points/Play 200 Battles.
Vehicles
32 Karts/Bikes/ATVs/Trains for each character 14 returning vehicle bodies
20 Wheels 32 Gliders for each character
VS Mode/Battle Mode Customization
VS
-Character
-Kart/Bike/ATV, Wheels, Glider
-Items
-Standard Mode/Train Mode
-50cc/100cc/150cc/Mirror Mode/200cc
-Standard WeatheDay/Night/Rain/Sunset
-Timer
-Laps (1/2/3/4/5/8/10/20/25/30/40/45/50)
-Easy CPU/Medium CPU/Hard CPU/No CPU
-4 Racers, 8 Racers, 12 Racers, 24 Racers
-Choose Tracks/Random Tracks/Tracks in Order
-Tracks (1, 2, 4, 5, 8, 10, 12, 20, 24, 30, 32, 40)
-Racer Size (Standard/Mega Size/Lightning Size)
-Elimination Mode (On/Off) player in last stops playing)
-Reverse Race (On/Off)
Battle
-Character
-Kart/Bike/ATV, Wheels, Glider
-Items
-Standard Mode/Train Mode
-Standard WeatheDay/Night/Rain/Sunset
-Easy CPU/Medium CPU/Hard CPU/No CPU
-4 Racers, 8 Racers, 12 Racers, 24 Racers
-Choose Stages/Random Stages/Stages in Order
-Stages (1, 2, 4, 5, 8, 10, 12, 20, 24, 30, 32, 40)
-Racer Size (Standard/Mega Size/Lightning Size)
-Timer (30 Seconds/1 Minute/2 Minutes/3 Minutes/4 Minutes/5 Minutes/10 Minutes/Off)
-Balloon Battle/Coin Runners/Renegade Roundup/Shine Thief/Bob-omb Blast/Shine Runners/Thunder Chase/Random Battle
submitted by LordIggy88 to MarioKartIdeas [link] [comments]

[H] 500+ Steam Codes [W] Paypal

Rep: https://old.reddit.com/IGSRep/comments/jd867h/infeststations_igs_rep_page_4/?
I'm still working on this list so it may change. I'll be basing pricing off of g2a and discounting. Please post a comment with the games you want and an offer and I will let you know if I accept, or otherwise I will reply with a price.
Thanks!
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submitted by infeststation to u/infeststation [link] [comments]

Giveaway of 9-skill Bits from Big Tower

CLOSED
Hello TT Peeps -
After coming back to the game and learning about rebuilding, I think I'm going to give it a try. I am giving away all of my 9-skill bits - NONE OF THEM ARE GOLD BITS. They are all skill level 9 in their dream jobs. Post what you want and your code. Some will come from my storage account:
Green: Asian Cuisine x2; Bakery x2; BBQ x2; Cheese Shop x1; Coffee x3; Diner x3; Donut x3; Fancy Cuisine x1; Froyo x1; Pancake x2; Pizza x2; Pub x2; Scoops x3; Seafood x1; Sky Burger x1; Smoothie x2; Sub Shop x3; Sushi x1; Tea House x1; and Vegan x3.
Blue: Bank x2; Barber x1; Courthouse x2; Day Spa x3; Dentist x1; Doctor x1; Fire Station x3; Fortune x2; Health Club x1; Laundromat x1; Martial Arts x3; Mechanic x1; Optometrist x2; Plumber x3; Private Eye x1; Recycling x2; Security x1; Ship Print x1; Stock Exchange x1; Travel Agency x1, Tutoring x2; and Wedding x3.
Yellow: Aquarium x2; Arcade x3; Archery x3; Billiard x3; Bowling x3; Casino x3; Cineplex x2; Comedy Club x1; Cyber Cafe x3; Haunted x3; Karaoke x2; Museum x3; Night Club x1; Paintball x3; Park x1; Planetarium x1; Racquetball x2; Rock Climbing x3; Theater x1; and Video Rental x3.
Purple: Auto Dealer x2; Bike Shop x2; Book Store x2; Candle Shop x2; Comic Store x1; Furniture x2; Game Store x1; Grocery x3; Home Supply x1; Jewelry x2; Mens Fashion x1; Music Store x2; Pet Shop x2; Plant Nursery x1; Record Shop x3; Robot Store x3; Shoe Store x1; Surf Shop x1; Tech Store x3; and Womens Fashion x2.
Red: Ad Agency x1; Animation x2; Cake Studio x1; Clockmaker x3; Floral Studio x1; Graphic Design x2; Photo Studio x1; Soda Brewery x1; Software x1; Tattoo Parlor x2; and TV Studio x2.
submitted by huntheatATL to tinytower [link] [comments]

Happening Soon around Shreveport: Happy Thanksgiving --- Rockets over the Red + Christmas markets + holiday theatre

Happening Soon around Shreveport: Happy Thanksgiving --- Rockets over the Red + Christmas markets + holiday theatre

MAJOR EVENTS

Thru Dec 8: Rainbow City - Common Park, FREE/open
Nov 30: Rockets Over the Red - Riverview Park & Louisiana Boardwalk, FREE/open
https://preview.redd.it/g7bjtrijw3141.jpg?width=900&format=pjpg&auto=webp&s=9431948dfabb042b3d0b32845ffa7a56ca50df40

Christmas in Shreveport-Bossier Guide

Today - Dec 23: Christmas in Roseland - American Rose Center, $
Today - Dec 22: Red River Express to the North Pole - Riverview Plaza, $$
Weekends until Christmas: Le Marche de Noel Christmas Market - Shreveport Aquarium
Dec 5: A Country Christmas Carol - BPCC Theatre, FREE/open
Dec 5: A Christmas Carol - The Strand Theatre, $$
Dec 6: Christmas Candlelight Service - Brown Chapel at Centenary College, FREE/open
Dec 6: A Charlie Brown Christmas Live - Shreveport Municipal Auditorium, $$
Dec 6: Tinsel - Line Ave. shopping district
Dec 7: 20th Benton Christmas on the Square Festival and Parade - Benton
Dec 9: KCS Holiday Express - KCS Yard Gate 5, FREE/open
Dec 13: Centenary Christmas Carnival - Centenary College, FREE/open
Dec 13: Fa La La Fest & Makers’ Fair - Broadmoor Baptist Church
Dec 14: Meadows Museum Holiday Makers Market - Centenary College
Dec 21: James Burton’s Louisiana Rockin’ Christmas - Paradise Theatre, $$

CULTURE

Nov 30: East Bank Golf Cart Parade - East Bank District, FREE
Dec 4: December Artwalk - Downtown, FREE
https://preview.redd.it/h86800ktv3141.jpg?width=925&format=pjpg&auto=webp&s=0a7b9019dd56bba12b3572576550de98cc25f2f9
Dec 5: PUBlic Theology - Flying Heart Brewing & Pub, $
Dec 6: Girls Night Out: Holiday Cookie Decorating - Norton Art Gallery, $

FOOD & DRINK

Wednesdays at lunch: Healthy Food Trucks in Common Park, $
Nov 27: Thanksgiving Hoorah! - The Remington Hotel, $$
Nov 27: Weird Wednesday: Blood Dinner - Bear’s, $
https://preview.redd.it/19m70j6zx3141.jpg?width=579&format=pjpg&auto=webp&s=5e51ba14e66efe8f349f26d5ad5459713fe0a19e
Nov 29: Pitch-Black Friday - Twisted Root Burger Co., $
Nov 29: Black Friday Bash - Great Raft Brewing Co., $
https://preview.redd.it/1c5t3bz5y3141.jpg?width=960&format=pjpg&auto=webp&s=fd91c3e1817044d01191cd96b7b1a5ee6fda3873
Dec 5: Speakeasy Prohibition Party - Fatty Arbuckles, $$
Dec 6: Making Spirits Bright: a Sipping & Tasting Experience - Hilton Shreveport, $$
Dec 7: Whimsical Waffles & William Joyce - Common Park, $/tickets
https://preview.redd.it/h77c6q72y3141.png?width=1500&format=png&auto=webp&s=89c138b50e60db9f24ac9742de81fde5d2abd173
Dec 8: Balderas Brunch - The Common Park, $$

LIVE MUSIC

Thursday evenings: Drum Circle in Common Park, FREE/open
Friday evenings: Live Music Dance Nights in Common Park, FREE/open
Nov 26: Tom Carter + PHAT Brothers + Tom Fashho & Ray Sprague (indie) - Minicine, $
Nov 27: Jeremy Hurst (acoustic) - The Remington Hotel
Nov 27: Josh Love (Jimi Hendrix tribute) - Red River Brewing Co., $
Nov 29: Goth Nite V: Holy Witch (post punk/death rock) - Bear’s, $
Nov 30: Justen Jackson + Zay Spade + Mack Swans + Isaiah Polk + Moni (hip-hop) - Bear’s, $
Nov 30: Local Music Showcase Extravaganza - Minicine, $
Dec 1: Home Free (Christmas a capella) - The Strand Theatre, $$
Dec 5: The La-Di-Das (folk) - The Port Grill, $
Dec 5: Luke Combs (country) - CenturyLink Center
https://preview.redd.it/36h1gyjsv3141.jpg?width=2048&format=pjpg&auto=webp&s=c3febd444513bbea2a19ff6908dcf79b86864a56
Dec 5: PONCE (rock) - Ki’ Mexico, $
Dec 7: Haley Brooke (pop/soul) - The Port Grill, $
Dec 8: Point of Grace (contemporary Christian) - First Bossier, FREE/open
RECURRING WEEKLY
Tuesday: Ernie's; Ki’ Mexico; Noble Savage Tavern; Twisted Root
Thursday: 2Johns; Noble Savage Tavern
Friday: Beauxjax Crafthouse; Haze on Texas; Ki’ Mexico; Noble Savage Tavern; The Three Dons
Saturday: Chicago Night Club

COMEDY

Nov 29-30: Kris Gardner (stand-up) - LOL, $
Nov 30: Reginald Ballard (stand-up) - Shreveport Convention Center, $$
Nov 30: Ha Ha Holiday Comedy Show (comedy team) - Great Raft Brewing, $
Dec 6-7: C.J. Starr (stand-up) - LOL, $
Dec 7: Socks & Undies Comedy Show (stand-up) - The Queue Tavern 2.0, cover is new socks, undies, or hygiene products for the homeless

MARKETS

Weekends until Christmas: Le Marche de Noel Christmas Market - Shreveport Aquarium
https://preview.redd.it/6hwg9bt3w3141.jpg?width=1800&format=pjpg&auto=webp&s=0ed1c2bef6c3119477b875e29a234f32be6af1f8
Nov 30: Small Business Saturday - Downtown
Dec 1: Holiday in South Highlands Christmas Market - First Baptist Church Shreveport
Dec 6: Tinsel - Line Ave. shopping district

FILM

Thru November: 1999: The Best Movie Year Ever series - Robinson Film Center
Nov 29: Movies Under the Stars: The Polar Express - Provenance, FREE
Dec 3: Heels & Reels: Just Friends - Robinson Film Center, $$

THEATRE

Nov 29: Michael Carbonaro (stage magic) - DiamondJack’s Casino, $$
Dec 4-5: A Country Christmas Carol - BPCC Theatre, FREE/open
Dec 5: A Christmas Carol - The Strand Theatre, $$
https://preview.redd.it/xb5fl5nww3141.jpg?width=2453&format=pjpg&auto=webp&s=6d00dc0143bee49b331988d7f66b53ffbe76d7ea
Dec 6: A Charlie Brown Christmas Live - Shreveport Municipal Auditorium, $$
Dec 7: J.D. - East Bank Theatre, $

TRIVIA

Dec 8: Taproom Trivia - Red River Brewing Co., $
RECURRING WEEKLY
Sunday: Rotolo’s
Monday: Twisted Root; What’s on Tap II; Ivan’s
Tuesday: The Port Grill; Central Station; Pizza Rev; Daq’s (Southern Loop)
Wednesday: Bar Chord; Chimi V’s; Fully Stacked; Habanero’s; Whiskey Roadhouse
Thursday: Sundance Cantina; Bear’s; Windrush Grill; Retro 521 Coffee & Cafe
Saturday: Rotolo’s

ACTIVE

Nov 28: Turkey Trot (5K/half mile) - Common Park, $$
Nov 30: Renee’s Run (5K/1 mile) - Stoner Skate Park, $$
Dec 6: Dashing Thru the Glow (5K/1 mile) - Haughton, $$
Dec 7: Dash Around the Square (5K/1 mile) - Benton, $$
Dec 8: Log Jammer Half Marathon & 5K - Festival Plaza, $$
Saturday mornings: Exercise in Common Park, FREE
Sunday afternoons: Yoga in Common Park, FREE
https://preview.redd.it/1u4bvr6jx3141.png?width=1500&format=png&auto=webp&s=291eb45bfbbec266d8350602025b4013f4dfa77d

LIVE SPORTS

Dec 6: New Mexico IceWolves @ Shreveport Mudbugs - George’s Pond Hirsch Coliseum, $
Dec 7: New Mexico IceWolves @ Shreveport Mudbugs - George’s Pond Hirsch Coliseum, $
https://preview.redd.it/hmilpjqdx3141.jpg?width=895&format=pjpg&auto=webp&s=c7411774229ceb1ef657c92fcdb00fd7dce52886

FOR FAMILIES

Nov 29 - Dec 22: Red River Express to the North Pole - Riverview Plaza, $$
Nov 30: Sno-Port: The Science and Wonders of Snowflakes - Sci-Port, $
https://preview.redd.it/95mz9zivv3141.jpg?width=1280&format=pjpg&auto=webp&s=d1340ad4a6c6368d67215a9dcfaad73198631c61
Dec 9: KCS Holiday Express - KCS Yard Gate 5, FREE/open
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DAILY ACTIVITIES
Shreve Memorial Library
Bossier Parish Libraries
Shreveport Aquarium
Sci-Port Discovery Center

NEW OPENINGS

Open Now: Nekter Juice Bar (Camp Forbing Marketplace)
Open Now: Fat Calf Brasserie (3030 Creswell Ave.)
Open Now: Glow Alchemy Kitchen (955 Pierremont Rd.)
Open Now: Sauvage (608 Absinthe Court, outside of Twelve Oaks)
Open Now: Zuzul Coastal Cuisine (1370 E. 70th St.)
submitted by tylerlanemoore to shreveport [link] [comments]

Ranking All UFC Events Via Their Reported Attendance Numbers!

Ranking - Event - Location @ Venue - Attendance

These Events Have No Reported Attendance Record

submitted by GypsyGold to MMA [link] [comments]

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Red Rock Casino Resort Spa LAS VEGAS HOTEL - YouTube

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